separated layout-specific stuff into separate .h and .c files which are included in config.h resp. config.mk - this allows writing layouts for dwm without any need to patch existing code
This commit is contained in:
parent
b5eea45a31
commit
2d81b78b85
2
Makefile
2
Makefile
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@ -3,7 +3,7 @@
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include config.mk
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include config.mk
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SRC = client.c draw.c event.c layout.c main.c tag.c util.c
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SRC += client.c draw.c event.c layout.c main.c tag.c util.c
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OBJ = ${SRC:.c=.o}
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OBJ = ${SRC:.c=.o}
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all: options dwm
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all: options dwm
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6
client.c
6
client.c
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@ -230,7 +230,7 @@ manage(Window w, XWindowAttributes *wa) {
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setclientstate(c, IconicState);
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setclientstate(c, IconicState);
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c->isbanned = True;
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c->isbanned = True;
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focus(c);
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focus(c);
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lt->arrange(NULL);
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lt->arrange();
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}
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}
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void
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void
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@ -305,7 +305,7 @@ togglefloating(const char *arg) {
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sel->isfloating = !sel->isfloating;
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sel->isfloating = !sel->isfloating;
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if(sel->isfloating)
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if(sel->isfloating)
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resize(sel, sel->x, sel->y, sel->w, sel->h, True);
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resize(sel, sel->x, sel->y, sel->w, sel->h, True);
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lt->arrange(NULL);
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lt->arrange();
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}
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}
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void
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void
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@ -337,7 +337,7 @@ unmanage(Client *c) {
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XSync(dpy, False);
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XSync(dpy, False);
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XSetErrorHandler(xerror);
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XSetErrorHandler(xerror);
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XUngrabServer(dpy);
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XUngrabServer(dpy);
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lt->arrange(NULL);
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lt->arrange();
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}
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}
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void
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void
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@ -24,7 +24,8 @@ static Rule rule[] = { \
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};
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};
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/* layout(s) */
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/* layout(s) */
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void tile(const char *arg); /* arranges all windows tiled */
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#include "tile.h"
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#include "float.h"
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#define LAYOUTS \
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#define LAYOUTS \
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static Layout layout[] = { \
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static Layout layout[] = { \
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/* symbol function */ \
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/* symbol function */ \
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@ -46,10 +47,10 @@ static Key key[] = { \
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"exec urxvtcd -tr -bg '#111' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
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"exec urxvtcd -tr -bg '#111' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, tile, "-0.05" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY, XK_l, tile, "0.05" }, \
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{ MODKEY, XK_h, incmaster, "-0.05" }, \
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{ MODKEY, XK_l, incmaster, "0.05" }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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@ -25,7 +25,8 @@ static Rule rule[] = { \
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};
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};
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/* layout(s) */
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/* layout(s) */
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void tile(const char *arg); /* arranges all windows tiled */
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#include "tile.h"
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#include "float.h"
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#define LAYOUTS \
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#define LAYOUTS \
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static Layout layout[] = { \
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static Layout layout[] = { \
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/* symbol function */ \
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/* symbol function */ \
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@ -44,10 +45,10 @@ static Key key[] = { \
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{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
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{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, tile, "-0.05" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY, XK_k, focusclient, "-1" }, \
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{ MODKEY, XK_l, tile, "0.05" }, \
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{ MODKEY, XK_h, incmaster, "-0.05" }, \
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{ MODKEY, XK_l, incmaster, "0.05" }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_m, togglemax, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY, XK_Return, zoom, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \
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@ -3,6 +3,9 @@ VERSION = 4.4
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# Customize below to fit your system
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# Customize below to fit your system
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# layouts
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SRC = float.c tile.c
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# paths
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# paths
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PREFIX = /usr/local
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PREFIX = /usr/local
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MANPREFIX = ${PREFIX}/share/man
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MANPREFIX = ${PREFIX}/share/man
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5
dwm.h
5
dwm.h
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@ -76,7 +76,7 @@ typedef struct {
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typedef struct {
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typedef struct {
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const char *symbol;
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const char *symbol;
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void (*arrange)(const char *);
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void (*arrange)(void);
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} Layout;
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} Layout;
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extern const char *tags[]; /* all tags */
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extern const char *tags[]; /* all tags */
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@ -120,15 +120,12 @@ unsigned int textw(const char *text); /* return the width of text in px*/
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void grabkeys(void); /* grab all keys defined in config.h */
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void grabkeys(void); /* grab all keys defined in config.h */
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/* layout.c */
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/* layout.c */
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void floating(const char *arg); /* arranges all windows floating */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void initlayouts(void); /* initialize layout array */
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void initlayouts(void); /* initialize layout array */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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void restack(void); /* restores z layers of all clients */
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void restack(void); /* restores z layers of all clients */
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void setlayout(const char *arg); /* sets layout, NULL means next layout */
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void setlayout(const char *arg); /* sets layout, NULL means next layout */
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void togglebar(const char *arg); /* shows/hides the bar */
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void togglebar(const char *arg); /* shows/hides the bar */
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void togglemax(const char *arg); /* toggles maximization of floating client */
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void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */
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/* main.c */
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/* main.c */
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void updatebarpos(void); /* updates the bar position */
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void updatebarpos(void); /* updates the bar position */
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4
event.c
4
event.c
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@ -216,7 +216,7 @@ configurenotify(XEvent *e) {
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dc.drawable = XCreatePixmap(dpy, root, sw, bh, DefaultDepth(dpy, screen));
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dc.drawable = XCreatePixmap(dpy, root, sw, bh, DefaultDepth(dpy, screen));
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XResizeWindow(dpy, barwin, sw, bh);
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XResizeWindow(dpy, barwin, sw, bh);
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updatebarpos();
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updatebarpos();
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lt->arrange(NULL);
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lt->arrange();
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}
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}
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}
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}
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@ -317,7 +317,7 @@ propertynotify(XEvent *e) {
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case XA_WM_TRANSIENT_FOR:
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case XA_WM_TRANSIENT_FOR:
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XGetTransientForHint(dpy, c->win, &trans);
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XGetTransientForHint(dpy, c->win, &trans);
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if(!c->isfloating && (c->isfloating = (getclient(trans) != NULL)))
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if(!c->isfloating && (c->isfloating = (getclient(trans) != NULL)))
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lt->arrange(NULL);
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lt->arrange();
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break;
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break;
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case XA_WM_NORMAL_HINTS:
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case XA_WM_NORMAL_HINTS:
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updatesizehints(c);
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updatesizehints(c);
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@ -0,0 +1,41 @@
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/* See LICENSE file for copyright and license details. */
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#include "dwm.h"
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/* extern */
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void
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floating(void) {
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Client *c;
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if(lt->arrange != floating)
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return;
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for(c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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resize(c, c->x, c->y, c->w, c->h, True);
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}
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else
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ban(c);
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focus(NULL);
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restack();
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}
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void
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togglemax(const char *arg) {
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XEvent ev;
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if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
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return;
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if((sel->ismax = !sel->ismax)) {
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sel->rx = sel->x;
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sel->ry = sel->y;
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sel->rw = sel->w;
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sel->rh = sel->h;
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resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
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}
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else
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resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
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drawstatus();
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while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
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}
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@ -0,0 +1,5 @@
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/* See LICENSE file for copyright and license details. */
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/* float.c */
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void floating(void); /* arranges all windows floating */
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void togglemax(const char *arg); /* toggles maximization of floating client */
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116
layout.c
116
layout.c
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@ -1,6 +1,5 @@
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/* See LICENSE file for copyright and license details. */
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/* See LICENSE file for copyright and license details. */
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#include "dwm.h"
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#include "dwm.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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unsigned int blw = 0;
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unsigned int blw = 0;
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@ -14,24 +13,6 @@ LAYOUTS
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/* extern */
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/* extern */
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void
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floating(const char *arg) {
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Client *c;
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if(lt->arrange != floating)
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return;
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for(c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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resize(c, c->x, c->y, c->w, c->h, True);
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}
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else
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ban(c);
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focus(NULL);
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restack();
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}
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void
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void
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focusclient(const char *arg) {
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focusclient(const char *arg) {
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Client *c;
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Client *c;
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@ -120,70 +101,11 @@ setlayout(const char *arg) {
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lt = &layout[i];
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lt = &layout[i];
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}
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}
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if(sel)
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if(sel)
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lt->arrange(NULL);
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lt->arrange();
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else
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else
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drawstatus();
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drawstatus();
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}
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}
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void
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tile(const char *arg) {
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static double master = MASTER;
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double delta;
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unsigned int i, n, nx, ny, nw, nh, mw, th;
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Client *c;
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if(lt->arrange != tile)
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return;
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/* arg handling, manipulate master */
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if(arg && (1 == sscanf(arg, "%lf", &delta))) {
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if(delta + master > 0.1 && delta + master < 0.9)
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master += delta;
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}
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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/* window geoms */
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mw = (n == 1) ? waw : master * waw;
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th = (n > 1) ? wah / (n - 1) : 0;
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if(n > 1 && th < bh)
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th = wah;
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nx = wax;
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ny = way;
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for(i = 0, c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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if(c->isfloating)
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continue;
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c->ismax = False;
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if(i == 0) { /* master */
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nw = mw - 2 * c->border;
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nh = wah - 2 * c->border;
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}
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else { /* tile window */
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if(i == 1) {
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ny = way;
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nx += mw;
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}
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nw = waw - mw - 2 * c->border;
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if(i + 1 == n) /* remainder */
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nh = (way + wah) - ny - 2 * c->border;
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else
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nh = th - 2 * c->border;
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}
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resize(c, nx, ny, nw, nh, False);
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if(n > 1 && th != wah)
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ny += nh + 2 * c->border;
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i++;
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}
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else
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ban(c);
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focus(NULL);
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restack();
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}
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void
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void
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togglebar(const char *arg) {
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togglebar(const char *arg) {
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if(bpos == BarOff)
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if(bpos == BarOff)
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@ -191,39 +113,5 @@ togglebar(const char *arg) {
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else
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else
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bpos = BarOff;
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bpos = BarOff;
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updatebarpos();
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updatebarpos();
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lt->arrange(NULL);
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lt->arrange();
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}
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void
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togglemax(const char *arg) {
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XEvent ev;
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if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
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return;
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if((sel->ismax = !sel->ismax)) {
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sel->rx = sel->x;
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sel->ry = sel->y;
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sel->rw = sel->w;
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sel->rh = sel->h;
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resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
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}
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else
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resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
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drawstatus();
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while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
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}
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void
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zoom(const char *arg) {
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Client *c;
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if(!sel || lt->arrange == floating || sel->isfloating)
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return;
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if((c = sel) == nexttiled(clients))
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if(!(c = nexttiled(c->next)))
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return;
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detach(c);
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attach(c);
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focus(c);
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lt->arrange(NULL);
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}
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}
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8
tag.c
8
tag.c
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@ -110,7 +110,7 @@ tag(const char *arg) {
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i = arg ? atoi(arg) : 0;
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i = arg ? atoi(arg) : 0;
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if(i >= 0 && i < ntags)
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if(i >= 0 && i < ntags)
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sel->tags[i] = True;
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sel->tags[i] = True;
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lt->arrange(NULL);
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lt->arrange();
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}
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}
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void
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void
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||||||
|
@ -124,7 +124,7 @@ toggletag(const char *arg) {
|
||||||
for(j = 0; j < ntags && !sel->tags[j]; j++);
|
for(j = 0; j < ntags && !sel->tags[j]; j++);
|
||||||
if(j == ntags)
|
if(j == ntags)
|
||||||
sel->tags[i] = True;
|
sel->tags[i] = True;
|
||||||
lt->arrange(NULL);
|
lt->arrange();
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -136,7 +136,7 @@ toggleview(const char *arg) {
|
||||||
for(j = 0; j < ntags && !seltag[j]; j++);
|
for(j = 0; j < ntags && !seltag[j]; j++);
|
||||||
if(j == ntags)
|
if(j == ntags)
|
||||||
seltag[i] = True; /* cannot toggle last view */
|
seltag[i] = True; /* cannot toggle last view */
|
||||||
lt->arrange(NULL);
|
lt->arrange();
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -148,5 +148,5 @@ view(const char *arg) {
|
||||||
i = arg ? atoi(arg) : 0;
|
i = arg ? atoi(arg) : 0;
|
||||||
if(i >= 0 && i < ntags)
|
if(i >= 0 && i < ntags)
|
||||||
seltag[i] = True;
|
seltag[i] = True;
|
||||||
lt->arrange(NULL);
|
lt->arrange();
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,88 @@
|
||||||
|
/* See LICENSE file for copyright and license details. */
|
||||||
|
#include "dwm.h"
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
/* static */
|
||||||
|
|
||||||
|
static double master = MASTER;
|
||||||
|
|
||||||
|
/* extern */
|
||||||
|
|
||||||
|
void
|
||||||
|
incmaster(const char *arg) {
|
||||||
|
double delta;
|
||||||
|
|
||||||
|
if(lt->arrange != tile)
|
||||||
|
return;
|
||||||
|
|
||||||
|
/* arg handling, manipulate master */
|
||||||
|
if(arg && (1 == sscanf(arg, "%lf", &delta))) {
|
||||||
|
if(delta + master > 0.1 && delta + master < 0.9)
|
||||||
|
master += delta;
|
||||||
|
}
|
||||||
|
|
||||||
|
lt->arrange();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
tile(void) {
|
||||||
|
unsigned int i, n, nx, ny, nw, nh, mw, th;
|
||||||
|
Client *c;
|
||||||
|
|
||||||
|
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
|
||||||
|
n++;
|
||||||
|
|
||||||
|
/* window geoms */
|
||||||
|
mw = (n == 1) ? waw : master * waw;
|
||||||
|
th = (n > 1) ? wah / (n - 1) : 0;
|
||||||
|
if(n > 1 && th < bh)
|
||||||
|
th = wah;
|
||||||
|
|
||||||
|
nx = wax;
|
||||||
|
ny = way;
|
||||||
|
for(i = 0, c = clients; c; c = c->next)
|
||||||
|
if(isvisible(c)) {
|
||||||
|
unban(c);
|
||||||
|
if(c->isfloating)
|
||||||
|
continue;
|
||||||
|
c->ismax = False;
|
||||||
|
if(i == 0) { /* master */
|
||||||
|
nw = mw - 2 * c->border;
|
||||||
|
nh = wah - 2 * c->border;
|
||||||
|
}
|
||||||
|
else { /* tile window */
|
||||||
|
if(i == 1) {
|
||||||
|
ny = way;
|
||||||
|
nx += mw;
|
||||||
|
}
|
||||||
|
nw = waw - mw - 2 * c->border;
|
||||||
|
if(i + 1 == n) /* remainder */
|
||||||
|
nh = (way + wah) - ny - 2 * c->border;
|
||||||
|
else
|
||||||
|
nh = th - 2 * c->border;
|
||||||
|
}
|
||||||
|
resize(c, nx, ny, nw, nh, False);
|
||||||
|
if(n > 1 && th != wah)
|
||||||
|
ny += nh + 2 * c->border;
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
ban(c);
|
||||||
|
focus(NULL);
|
||||||
|
restack();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
zoom(const char *arg) {
|
||||||
|
Client *c;
|
||||||
|
|
||||||
|
if(!sel || lt->arrange == floating || sel->isfloating)
|
||||||
|
return;
|
||||||
|
if((c = sel) == nexttiled(clients))
|
||||||
|
if(!(c = nexttiled(c->next)))
|
||||||
|
return;
|
||||||
|
detach(c);
|
||||||
|
attach(c);
|
||||||
|
focus(c);
|
||||||
|
lt->arrange();
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
/* See LICENSE file for copyright and license details. */
|
||||||
|
|
||||||
|
/* tile.c */
|
||||||
|
void incmaster(const char *arg); /* arranges all windows tiled */
|
||||||
|
void tile(void); /* arranges all windows tiled */
|
||||||
|
void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */
|
Loading…
Reference in New Issue